Looking for a new puzzle?
Support us by buying at SpeedCubeShop
and get extra 5% off!
Click Here!
setup:
R' F R' F' R U R U' R' F R U' R' U R U R' F' R
  • R' F R U' R' U' R U R' F' R U R' U' R' F R F' R
  • y' R' U' R F R2 D' R U R' D R2 U' F'
  • y F U R U2 R' U R U R2 F' r U R U' r'
  • y' F2 R U' R' U' R U R' F' R U R' U' R' F R F2
Looking for high quality lubricants for your puzzles?
Support us by buying at SpeedCubeShop
and get extra 5% off!
Click Here!
Looking for a new main?
Support us by buying at SpeedCubeShop
and get extra 5% off!
Click Here!

COLL

3x3

COLL or Corners of Last Layer, is a last layer algorithm set for the case where all edges are oriented. This set both orient and permutes the corners of the last layer.

Applying COLL algorithm, will result in either an edge only PLL which are considered more favorable (Ua, Ub, H and Z) or a skip in 1/12 of the cases.

Log In to Track Your Progress

Algorithms Learnt and Personal Algorithm Sheets
Sign in via Google
  • Sign In with WCA Login